Arena ELO is a chess-style rating system that tracks your competitive performance in 1v1 duel matches. Every decisive duel updates both players’ ratings based on who they beat and who they lost to.Documentation Index
Fetch the complete documentation index at: https://docs.legend.trade/llms.txt
Use this file to discover all available pages before exploring further.
How it works
Arena ELO uses the standard Elo rating system — the same formula used in chess, esports, and competitive gaming.- Starting rating: 1200
- K-factor: 32 (controls how much each match moves your rating)
The formula
Before each match, the system calculates an expected score for each player: After the match, your new rating is: Where:- R is your current rating
- K = 32 (the K-factor)
- S = 1 if you won, 0 if you lost
- E is your expected score from the formula above
Example
Two players enter a duel:- Player A has a rating of 1300
- Player B has a rating of 1100
1 / (1 + 10^((1100 - 1300) / 400)) = 0.76
If Player A wins (expected), they gain 32 × (1 - 0.76) = +8 points (small gain for beating a weaker opponent).
If Player B wins (upset), they gain 32 × (1 - 0.24) = +24 points (large gain for beating a stronger opponent).
